1. class
1.1 A class is a blueprint for the object.
1.2 Define by using keyword: class
1.3 Member of class
1.3.1 Data Members
1.3.2 Member Function/Method
1.4 Access mode of members of class
1.4.1 private
1.4.2 public
1.4.3 protected
2. object
2.1 Identifiable entity
2.2 it has features that span a local state
space.
2.3 It has operations that can change the
statu of the system locally, while also inducing operations in peers object
2.4 It refers to a thing, either a tangible
or a mental construct, which is identifiable by users of the
target system.
Declaration
& Definition of Class
• Syntax
class
class_name
{
access_mode:
data_member
access_mode:
member_function()
};
main()
{
class_name object_name;
object_name.member_function();
}

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